Vista previa del material en texto
#ifndef PILA_DINAMICA_H #define PILA_DINAMICA_H typedef char element; typedef struct StackNode { element e; struct StackNode* next; } StackNode; typedef struct { StackNode* top; } Stack; void createStack(Stack* s); int isEmptyStack(Stack* s); void push(Stack* s, element e); element pop(Stack* s); element top(Stack* s); #include "PilaChar.c" #endif